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 COUNTY ANTRIM AIRSOFT SHIELD RULES AND OBJECTIVES URBAN PHASE

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PostSubject: COUNTY ANTRIM AIRSOFT SHIELD RULES AND OBJECTIVES URBAN PHASE   Fri Sep 10, 2010 3:36 am



COUNTY ANTRIM AIRSOFT SHIELD / OBJECTIVES AND RULES

OBJECTIVE PHASE 2 URBAN AREA

YOU ARE PART OF A SPECIAL FORCES UNIT. ONE OF YOUR AIRCRAFT HAVE BEEN SHOT DOWN IN ENEMY TERRATORY. THE AIRCRAFT WAS CARRYING CERTAIN BIOLOGICAL AGENTS AT THE TIME. LOCAL INTEL CAN CONFIRM THAT THE PILOT AND CO-PILOT HAVE BEEN CAPTURED BY THE ENEMY FORCES AND A CERTAIN QUANTITY OF THE BIOLOGICAL AGENT AND THE ANTIDOTE. YOUR MISSION IS TO RESCUE THE PILOT AND CO-PILOT AND RETRIEVE THE BIOLOGICAL AGENT AND ANTIDOTE. AS THE BIOLOGICAL AGENT IS TOXIC YOU MUST WEAR CHEMICAL PROTECTION EQUIPMENT. THIS INCLUDES PROTECTIVE JACKET AND GAS MASK. YOU MUST FIRST KILL ALL ENEMY FORCES. AFTER WHICH YOU MUST RETRIEVE THE FOLLOWING IN THE CORRECT ORDER. PILOT / BIOLOGICAL AGENT / CO-PILOT / ANTIDOTE. THE PILOT MUST BE RETRIEVED ON A STRETCHER AND PLACED IN THE BACK OF A WAITING LANDROVER.THE BIOLOGICAL AGENT MUST BE PLACED IN THE PASSENGER SEAT OF THE LANDROVER. THE CO-PILOT MUST BE PLACED IN THE REAR OF THE LANDROVER AFTER BEING FIRST RETRIEVED BY STRETCHER. ONCE YOU BRING IN THE ANTIDOTE THE INTIRE BOTTLE MUST BE DRANK BY THE CO-PILOT BEFORE PUTTING ON HIS GAS MASK.

RULES

1. ALL TEAMS MUST BE AT THEIR START POINT 5 MINUTES BEFORE THEIR ALOTTED TIME.

2. 1 MEMBER OF YOUR TEAM WILL BE TAKEN AS THE CO-PILOT.

3. ATTACKING TEAMS MUST REGEN AT THE SECURITY FORCE BASE BY TOUCHING THE REAR OF THE LANDROVER.

4. THE URBAN AREA IS SINGLE SHOT ONLY AND SHOOTING IN QUICK SUCSESSION WHILE ON SINGLE SHOT IS NOT PERMITTED. IF YOU ARE CAUGHT YOU WILL BE ASKED TO REGEN, IF YOU CONTINUE TO BREAK THIS RULE YOU WILL BE ASKED TO LEAVE THE GAME AREA.

5. ENEMY PLAYERS ARE ON A ONE SHOT ONE KILL RATIO, WHILE ATTACKING PLAYERS ARE ON MULTIPLE REGENS.

6. PLAYERS WILL ENTER THE GAME AREA WITH THEIR GUNS UNLOADED.

7. THE GAME WILL START WHEN YOU HEAR “GAS, GAS, GAS”.

8. YOU MUST HAVE YOUR GAS MASK FITTED WITH IN 9 SECONDS OR YOU WILL BE CLASSED AS DEAD AND TAKE NO FURTHER PART IN THE PHASE.

9. YOU MAY NOT LEAVE THE SF BASE UNTIL YOUR MASK AND HOOD ARE PROPERLY SECURED.

10. THE GAME WILL END WHEN THE CO-PIOLT DRINKS THE ANTIDOTE AND PUTS ON HIS GAS MASK.

11. THE BANG RULE WILL BE IN FORCE DURING THIS PHASE.

12. THIS IS A TIMED EVENT. YOU WILL HAVE 15 MINUTES TO COMPLETE YOUR MISSION.

13. ANY TEAM WHO FAIL TO COMPLETE THE MISSION WITH IN THE TIME LIMIT SET WILL NOT SCORE ON THIS PHASE.

14. POINTS WILL BE SCORED AS FOLLOWS: FOR EVERY SECOND REMAINING OF YOUR TIME LIMIT YOU WILL SCORE 1 POINT IE. 35 SECONDS = 35 POINTS AND SO ON.

15. FOR EVERY PLAYER LEFT BEHIND ON THE BRIDGE YOU WILL LOSE 60 POINTS.

16. ANY PLAYER CAUGHT CHEATING IN ANY WAY WILL BE EXCLUDED FROM THE PHASE, MAKING YOUR MISSION NEAR TO IMPOSSIBLE.

17. DURING THIS PHASE OF PLAY THE MARSHALLS WORD IS FINAL. ANYONE WHO WISHES TO ARGUE WITH THE MARSHALLS WILL BE EXCLUDED FROM THE PHASE OR MAY EVEN BE EXCLUDED FROM THE REST OF THE COMPETITION. YOU HAVE BEEN WARNED.




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