FOXTROT 58 AIRSOFT OUTDOOR CQB AT IT'S BEST!
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FOXTROT 58 AIRSOFT OUTDOOR CQB AT IT'S BEST!

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The-Dude
SERGANT
SERGANT
The-Dude


Posts : 795
Join date : 2009-05-20
Age : 40
Location* : The Brambles

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PostSubject: bf3-patch   bf3-patch I_icon_minitimeWed Mar 28, 2012 7:38 am

-The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.

-The MAV can no longer be used as an elevator.

-Players may now use their knife to destroy enemy equipment.

-C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.

-The player may now have a maximum number of mines which will persist after the player’s death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.

-Claymores now live up to 5 seconds after a player dies, the player can have a max 2 claymores planted at the same time.

-Claymores can now detonate from vehicles and can be used to disable jeeps or kill the passengers in light jeeps. Claymores will not do any damage to heavy vehicles.

-Ammobags now stay until the user redeploys them like Medkits.
-Ammobags resupply bullets more quickly, but explosives resupply more slowly, especially 40mm grenades.

-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.


more here:

http://www.nowgamer.com/news/1299060/battlefield_3_update_huge_104_patch_brings_fixes_tweaks_rentaserver_to_ps3.html
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sniperman
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PostSubject: Re: bf3-patch   bf3-patch I_icon_minitimeThu Mar 29, 2012 4:46 am

suck the back of them all you motor cocks and mav fruits. good news
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Ross
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Age : 35
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PostSubject: Re: bf3-patch   bf3-patch I_icon_minitimeThu Mar 29, 2012 11:58 am


( indeed )


what that man said cheers cheers
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PostSubject: Re: bf3-patch   bf3-patch I_icon_minitime

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